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Bae

A question card game to get the conversation going, as a couple or with friends, with themes to unlock.

Client
My own project, as a sole trader
My role
Design, mobile app, API and back office
Stack
  • Expo
  • Firebase
  • RevenueCat
  • Superwall
  • AdMob
Bae's question cards and themes

Context

Bae offers question cards to get to know each other better: debates, "would you rather?", confessions… Players enter their first names and the app personalises every question.

What I did

  • The mobile app: themes and sub-themes, the card game and progress by theme.
  • Monetisation: in-app purchases, a paywall to unlock themes and ads you can switch off.
  • The API and back office: to add and edit questions without republishing the app.

In numbers

  • 100k+users

Screens

  1. Bae screen: which of us?
    Which of us?Each card speaks to one partner after the other, with a progress bar and the colours of the theme being played.
  2. Bae screen: themes to unlock
    Themes to unlockThe home screen lists the six themes with their progress, and premium themes show an "Unlock" badge that opens the paywall.
  3. Bae screen: one theme, one colour
    One theme, one colourThe Sexy theme uses the same game screen in its own palette, with the partner's first name inserted into the question.
  4. Bae screen: partner's first name
    Partner's first nameThe first time a sub-theme is played, a modal asks for the partner's first name to personalise the questions.
  5. Bae screen: one-step onboarding
    One-step onboardingPlayers just enter their first name to start, with no account to create.
  6. Bae screen: end of a sub-theme
    End of a sub-themeOnce the questions run out, the sub-theme is marked as done and the app suggests switching themes.

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